Hello again! I’ve been doing some more plugging away at this physics game. It might end up being called TrashTech? That might be a stupid title. I still can’t ever tell.
The game’s been fleshed out some more in both gameplay and visuals, so hurry hurry and check it out right here. And be sure to give me feedback so I can make it better!
Some of the levels are a little cryptic since there aren’t any instructions yet, but hopefully you’ll be able to work it out.
Hello there! Sorry it’s been so long since I posted anything.
I’ve been studying up with Blender and Unity, and I recently started working on my first actual game using the two. It’s not anything crazy, but it’s got rules and winning and such, so it’s a big step up from the random disjointed tests that I had been doing previously. I love these pieces of software! Unity is way smarter than Flash, and Blender has such an astronomically huge feature-set that my brain exploded.
Anyway, let’s cut to the quick–the game’s not done or anything, but you can play the current version here.