2DArray's Thought Process
About
My name’s Eli. I make games and stuff.
It didn’t take long for me to figure out that I’m tits-up awful at drawing, so my original endeavors to become an animator were short lived. I did, however, pick up a copy of Flash along this short journey, and eventually realized that it included a coding language called Actionscript. It was awesome.
Magic happened, elbow grease was utilized, and eventually I got pretty decent at writing code. Sooner or later I made a game called Reverb, which featured shoddy graphics that I made myself, and code that I was immensely proud of creating from scratch. Someone told me that you can get paid for making Flash games by sticking an ad at the beginning. I talked to Jason of Stickpage.com, who said he’d be willing to pay for it. Having no idea how much an ad in a game like this was worth (my best guess was somewhere around $50), I suggested that he pick a number instead, since he had more experience with this kind of thing. He came up with $500, and I nearly pissed my pants.
Several years later, I’m still making games, and still putting ads in them.
What’s in store for Eli in the future? Tune in next week to find out.
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#1 by Rebecca on July 28th, 2009
hmm, im very interested in this sounds very nice and fun im surprized you got it on newgrounds congratulation
#2 by Rebecca on July 28th, 2009
sorry to repost doesn’t let me edit” omg iv played spewer! i love that game i can’t wait see more!! good luck on that codeing
#3 by madameesp on August 1st, 2009
Check out this article about Spewer in the current issue of Maclife!
http://www.maclife-digital.com/maclife/200908/?pg=74
#4 by Skrator van Kernel on October 9th, 2009
hello, let me present myself, I’m a brazilian guy student of mechanical engineering, and I would apreciate if u could help me!
I’m creating a interactive animation in flash to use in a sheet of my graduation… and it’s about pumps, so I wanted the water (movieclips particles probably) to move trought the pipes… i was wondering how to do that, i thought something like the movement of fluids in your “Spewer” game.. (by the way, you did a great work on it)
So i was thinking if you could help me with the code for the water movement (the water maybe just some colored dots), do you mind?
I just sent you an equal message on you newgrounds account, you can anwser me there, Thanks!
#5 by Jonathan Adamich on October 13th, 2009
Eli,
I couldn’t find your email address on here so I first want to apologize for writing through here.
Personally, I am an experienced and trained classical music composer. I’ve worked for three years as a free-lance composer and would love to work on one of your projects.
I have an B.A. in classical music composition and I particularly enjoy scoring music for video games.
Here are some samples of my work:
My demo reel: http://www.box.net/shared/p5dtif2rez
Wesbite: http://www.jonadamich.tk
I know these times are tough for indie developers, so compensation would be fairly minimal. Much lower then if you bought the rights through a music library.
I hope to hear from you soon, and I hope development is going smoothly.
Sincerely,
Jon Adamich
Adamichmusic@yahoo.com
#6 by Franz on November 22nd, 2009
Hi,
just came here from bubblebox to see if there were some other games then Company, but didn’t find any
it would really be great if you put some links or at least the names of other stuff you’ve done! Love the style of it.
And just a little bug on the website: the category links up left don’t work, there is a “/” missing after the .net (at least for me).
Keep up the great work!
Regards,
Franz.
#7 by Nick on November 25th, 2009
Hello there! I figure you probably enjoy positive feedback, so here I am. I’d like to start off by putting the coming compliments in perspective. I’ve been playing any flash game I can get my hands on for years. I’ve sampled even more in the past half-year due to working a boring night-shift job, so I’d like to think I have a good handle on what makes a flash game “fun” (at least for me).
I have played Spewer through at least 3 times, start to finish. I have no major gripes with the physics it uses, it’s VERY well polished (for a game about puke), and I was intrigued enough with it’s storyline to enjoy it unfolding, which is rare considering the genre. I understand the game’s story wrapped up nicely at its end, but I’d gladly pay 10-15$ for a sequel, or even a large level pack.
I just finished Company on Armor Games, and I enjoyed it as well. Again, it is so rare to find a flash game that has both an interesting storyline AND fun gameplay. I’ve heard plenty about Braid, but have never got around to buying it, so this seemed pretty fresh to me on the mechanics side. Company didn’t feel as “fancy” or polished as Spewer, but it oddly made sense after I saw the ending.
That about covers what I’ve played of yours, so keep up the awesome work!
-Nick
#8 by Henry on November 28th, 2009
five hundred dollars!?!?!
#9 by Generic Poster on November 28th, 2009
Hello Eli,
I have a potential business proposal for you concerning one of your games. Please contact me when you get the chance.
Thank you.
#10 by Lauren on November 30th, 2009
I want to congratulate you on The Company of Myself. It’s done well on many different aspects that most flash games don’t touch. The music is touching, graphics look great, challenges are substantial, and emotion is involved. I also liked the help option on youtube. The only thing I’m disappointed in is how short it is! Make another one that’s longer! Please
#11 by Gustavo on December 2nd, 2009
“The company of myself” was a great game. I agree with Lauren about making a longer version.
About the music, I wonder if you or your partner could share the file with us. I really really liked that music.
#12 by Snufflez on December 5th, 2009
You MUST put together some sort of 2d, online RPG game.
#13 by High-Lord Vin on December 5th, 2009
<blockquote cite=\"#commentbody-433\">
<strong><a href=\"#comment-433\">Snufflez</a> :</strong>
<p>You MUST put together some sort of 2d, online RPG game.</p>
</blockquote>
err that is not an independent project; also, I do not see a MMORPG being a popular thing; finally, that is not the kind of things he does, he does flash games
#14 by Fotios Siafarikas on December 6th, 2009
Eli, your work is amazing.
As for generating 500. this is nothing for the kind of quality you deliver.
You could make social games on platforms like Facebook and make even 50.000/month.
I am a social games developer and entrepreneur working in that industry for 2 years now.
If you want to discuss with me and view a portfolio of games generating very good revenues e-mail me at f.siafarikas@gmail.com.
Thanks and i wish you the best.
#15 by Markus Kuosmanen on December 20th, 2009
The Company of Myself was pretty darn good. You should definetly work a bit with the animation and publish it in its own site. Losing the gaming site extra stuff would do wonders for the general calm athmosphere of the game. Also, in case you need income, a license to XBoxLA might be possible…
Keep up the good job! It’s always nice to see young guys doing magic on shoelace budget.
#16 by Max on January 1st, 2010
Hello Eli,
I couldn’t find your email address on here so I first want to apologize for writing through here.
My name is Max, I’m of the guys behind gameshed.com. I have a potential business proposal for you concerning Company of Myself game. Please contact me at contact[at]gameshed[dot]com when you get the chance.
Keep up the good job!
#17 by Joao on February 25th, 2010
Hi Eli,
Just played Company of Myself, it’s probably the best flash game I’ve ever played.
I would love to discuss making a game with you through email, can you please send me an email so we can talk?
Thank you,
João
#18 by JeannieSampson on March 15th, 2010
Do you know that it is correct time to get the loan, which will realize your dreams.
#19 by alejandro on May 11th, 2010
My name is Alejandro, i’m 23 year’old boy, i just played your game (the company of my self) about half hour ago. i found no email in your webpage, and i nedded to say thank you to you. i apologyze my self for my english.
thank you for sharing this, your game, and the way you let us feel what you felt
i couldn’t believe it, the game, the phrases, the stuff you should be feeling and carrying at the moment you made it, very likely you’re still carrying with that, or at least a big part of it.
i want to thankyou for letting us know that, ironically, we’re not alone
i think so because when i read the things you wrote at the beggining of the game, and all along the scenes or chapters, it sounded so familiar…
i fell in love once,
a two-year lasting dream , in which i can sincerely say i was truly happy
she was my everything, she was and she meant… so many things for me,
i’m not the kind of friendly person, in fact i guess i lack of real friends at all, she became my friend, my only one, and i was hers, i’m not the kind of family guy, in fact almost all of my family lives far away from i live, and i don’t talk to them very often, she became my family and i tried to be hers. she was my sister, my lover, my friend, my teacher, my classmate, my partner, she was my soulmate, she was the person i wanted to walk with, through life, forever…
i had nothing but her, but with her, i had everything, without her…
well, i lost her, i made no mistake, neither she, she just, started to walk away, i don’t want to try to understand what happened, i just couldn’t stop my star from leaving me, may be i m not her soul mate as much as she is for me.
it was funny i came up with your work today, since i have to call her tomorrow, and have a chat with her, she asked me for, she need advice, and despite sometimes his relationship don’t go well, well, she loves hime too much, thath kills me.
and well your game it’s kind of inspiring, makes me remember the time when i wanted to move on and be happy despite i didn’t have her by mi side…
thanks for your game
#20 by Viki on May 15th, 2010
Hi Eli,
I’ve played company of myself and reading your intro an idea have come in my mind in connection with your solitude… If you are interested in it, please wirte me an e-mail.
#21 by Aziz! LIGHT! on May 16th, 2010
Hi Eli!
The other day, I was just looking out the window at my yard the cutest little bunnies hopped right on by. Four bunnies! One, two, three, four little bunnies- Hop, hop, hop, right through my yard!
Kissies Huggies,
J.
#22 by TMoser on May 22nd, 2010
Hi, we are team of freelancers that specialize in 2d design/animation, we’ve got a job proposition for you – please, send e-mail at gekonum@o2.pl, it’s about flash games programming,
with regards, TMoser & ATarkowska
#23 by andy on June 1st, 2010
Hey!
I really loved your game ‘company’ and i was wondering if we could expect a sequel?
The story was epic and really inspired me. I don’t think i have ever been so moved by a little game!.
I think what you did with Luke and Dave on the music and art really made it an awesome game because it all fitted so beautifully. The audio was lonely but also happy – which was perfect!
I guess what i’m saying is great bleeding job! I feel like together you guys could have wrote a best selling movie based souly around this idea! (no joke!)
#24 by T.Fang on July 9th, 2010
Hey
It’s the holidays and this is the first time my mum’s allowed me time to play games… anyhow, the game “The company of myself” it amazing!!!… Okay, i sound weird and i don’t know anything about games but the graphics, the music and the words are so good it’s… well can’t find a work to describe it, I look at it and it looks so happy and the the words, esp the part with Kathryn is so tragic the game is beautiful! anyhow, i just couldn’t stop admiring the game was made so i thought I’d comment. Hope your life is okay, = )
Kind regards
T.Fang
#25 by Melissa on July 21st, 2010
Eli – please contact me with your email address. I’m building a database of indie game developers for the 2011 Indie Game Challenge, and would like to include you. Please check out the website and consider entering. Love your games!
Melissa Lee
Special Projects & Events
The Guildhall at SMU
http://www.indiegamechallenge.com
mslee@smu.edu
#26 by Kuba Games on July 24th, 2010
Hello!
We’re present the company which is engaged in developing games for social networks. We are interested in your games. We would like to buy your source code for placing them in Russian social networks. Please let us know if you’re interested.
Best regards, Kuba Games.
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#31 by High-Lord Vin on August 24th, 2010
haha someone pulling a prank? lol