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	<title>Comments on: “Fix” Demo</title>
	<atom:link href="http://www.2darray.net/fix-demo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.2darray.net</link>
	<description></description>
	<lastBuildDate>Thu, 17 May 2012 14:24:33 +0000</lastBuildDate>
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		<title>By: Chit</title>
		<link>http://www.2darray.net/fix-demo/comment-page-1/#comment-7574</link>
		<dc:creator>Chit</dc:creator>
		<pubDate>Sun, 04 Mar 2012 11:39:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.2darray.net/#comment-7574</guid>
		<description>If I activate a wall with an NPC standing in its place it only half-forms. Dunnow if that&#039;s important. 

Also, I used shift+click to create my own private army.  Hope that&#039;s okay...</description>
		<content:encoded><![CDATA[<p>If I activate a wall with an NPC standing in its place it only half-forms. Dunnow if that&#8217;s important. </p>
<p>Also, I used shift+click to create my own private army.  Hope that&#8217;s okay&#8230;</p>
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	<item>
		<title>By: Joemcb789</title>
		<link>http://www.2darray.net/fix-demo/comment-page-1/#comment-7292</link>
		<dc:creator>Joemcb789</dc:creator>
		<pubDate>Fri, 17 Feb 2012 13:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.2darray.net/#comment-7292</guid>
		<description>The graphics for the aren&#039;t as good as on the original but I&#039;m REALLY looking forward for this to come out!</description>
		<content:encoded><![CDATA[<p>The graphics for the aren&#8217;t as good as on the original but I&#8217;m REALLY looking forward for this to come out!</p>
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	<item>
		<title>By: 2DArray</title>
		<link>http://www.2darray.net/fix-demo/comment-page-1/#comment-6882</link>
		<dc:creator>2DArray</dc:creator>
		<pubDate>Sun, 22 Jan 2012 17:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.2darray.net/#comment-6882</guid>
		<description>Holy shit, James, you&#039;re the man!</description>
		<content:encoded><![CDATA[<p>Holy shit, James, you&#8217;re the man!</p>
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	<item>
		<title>By: james r</title>
		<link>http://www.2darray.net/fix-demo/comment-page-1/#comment-6881</link>
		<dc:creator>james r</dc:creator>
		<pubDate>Sun, 22 Jan 2012 16:30:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.2darray.net/#comment-6881</guid>
		<description>Cant wait for the game. Damn how long have i been waiting for this. Oh yeah. Ive been reading these articles since you were thinking about doing a game called grief.</description>
		<content:encoded><![CDATA[<p>Cant wait for the game. Damn how long have i been waiting for this. Oh yeah. Ive been reading these articles since you were thinking about doing a game called grief.</p>
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	<item>
		<title>By: Roby31</title>
		<link>http://www.2darray.net/fix-demo/comment-page-1/#comment-6523</link>
		<dc:creator>Roby31</dc:creator>
		<pubDate>Tue, 03 Jan 2012 06:43:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.2darray.net/#comment-6523</guid>
		<description>I messed up the game twice, by spawning people inside the walls and by activating a smoke detector (?) while an NPC was in the path of the moving wall (this halved the wall, the part where the NPC was didn&#039;t change while the other &quot;closed&quot;; if I activate the smoke detector the two half walls reverse) . I loved it. I also really love how much you worked to give us this prequel to Company, and it&#039;s turning out great. Keep us updated :)</description>
		<content:encoded><![CDATA[<p>I messed up the game twice, by spawning people inside the walls and by activating a smoke detector (?) while an NPC was in the path of the moving wall (this halved the wall, the part where the NPC was didn&#8217;t change while the other &#8220;closed&#8221;; if I activate the smoke detector the two half walls reverse) . I loved it. I also really love how much you worked to give us this prequel to Company, and it&#8217;s turning out great. Keep us updated <img src='http://www.2darray.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Neomonster</title>
		<link>http://www.2darray.net/fix-demo/comment-page-1/#comment-6071</link>
		<dc:creator>Neomonster</dc:creator>
		<pubDate>Tue, 13 Dec 2011 21:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.2darray.net/#comment-6071</guid>
		<description>Won&#039;t Jack wear his fancy Top Hat this time?</description>
		<content:encoded><![CDATA[<p>Won&#8217;t Jack wear his fancy Top Hat this time?</p>
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	</item>
	<item>
		<title>By: FRGO</title>
		<link>http://www.2darray.net/fix-demo/comment-page-1/#comment-5677</link>
		<dc:creator>FRGO</dc:creator>
		<pubDate>Sat, 19 Nov 2011 18:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.2darray.net/#comment-5677</guid>
		<description>Will there be an animation for when she walks? Also, this is a prequel to The Company of Myself, so is there a reason for the very different style? Like due to a different protagonist?</description>
		<content:encoded><![CDATA[<p>Will there be an animation for when she walks? Also, this is a prequel to The Company of Myself, so is there a reason for the very different style? Like due to a different protagonist?</p>
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	</item>
	<item>
		<title>By: qwerb</title>
		<link>http://www.2darray.net/fix-demo/comment-page-1/#comment-5177</link>
		<dc:creator>qwerb</dc:creator>
		<pubDate>Sat, 22 Oct 2011 08:10:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.2darray.net/#comment-5177</guid>
		<description>how did you do the smoke effect? perlin noise or premade textures?</description>
		<content:encoded><![CDATA[<p>how did you do the smoke effect? perlin noise or premade textures?</p>
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	</item>
	<item>
		<title>By: Jhos</title>
		<link>http://www.2darray.net/fix-demo/comment-page-1/#comment-4675</link>
		<dc:creator>Jhos</dc:creator>
		<pubDate>Wed, 07 Sep 2011 02:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.2darray.net/#comment-4675</guid>
		<description>The smoke looks cool; And I like how the smoke moves with the air and that it blocks the laser beam, but the character won&#039;t block the laser beam. I don&#039;t know if that&#039;s intentional? Anyway, if you add in some walking animations, I&#039;d love to play the full version...soon?</description>
		<content:encoded><![CDATA[<p>The smoke looks cool; And I like how the smoke moves with the air and that it blocks the laser beam, but the character won&#8217;t block the laser beam. I don&#8217;t know if that&#8217;s intentional? Anyway, if you add in some walking animations, I&#8217;d love to play the full version&#8230;soon?</p>
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	<item>
		<title>By: michielewiel</title>
		<link>http://www.2darray.net/fix-demo/comment-page-1/#comment-4602</link>
		<dc:creator>michielewiel</dc:creator>
		<pubDate>Mon, 29 Aug 2011 09:47:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.2darray.net/#comment-4602</guid>
		<description>hey. i really liked the game maybe a sugesstion that you can choose between three colores of smoke and that for example the grey smoke the gery ring&#039;s activate
with best regards michielewiel</description>
		<content:encoded><![CDATA[<p>hey. i really liked the game maybe a sugesstion that you can choose between three colores of smoke and that for example the grey smoke the gery ring&#8217;s activate<br />
with best regards michielewiel</p>
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